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John FitzGerald: Gallery » Rise of Nations & Expansion

Rise of Nations & Expansion

“Rise of Nations” combines the fast-paced action of real-time strategy games with the strategic depth and epic scope of turn-based strategy games. “Rise of Nations” allows players to improve their city infrastructure, create new cities, and expand national borders. Players have the option to win through military might using everything from sling-shots to cannons to stealth bombers; corner the market on key commodities; and wheel and deal with a wide variety of civilizations. Unlike other historical real-time strategy games, Rise of Nations allows the gamer to quickly play through to the modern age.

“Rise of Nations” won multiple awards including PC Gamer’s: PC Game of the Year for 2003

Role: 3D Artist/Animator

Responsibilities:
• Modeled, textured, and animated units.
• Specialized in animation intensive units and unique hierarchy units.
• Provided and obtained feedback effectively and professionally.
• Organized and implemented art assets into game engine.

Check out the Rise of Nations website.

Date:
Size: 12 items
World War 2 Units

World War 2 Units

Medieval Area Units

Medieval Area Units

Modern Units

Modern Units

Modern Infantry

Modern Infantry

Animation

WW2 General

WW2 General

Animation

Trebuchet

Trebuchet

Animation

Caravan

Caravan

Animation

War Elephant

War Elephant

Animation

WW1 Artilery

WW1 Artilery

Animation

Buildings

Buildings

Buildings

Buildings

Buildings

Buildings

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Medieval Area Units

Medieval Area Units

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