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John FitzGerald: Gallery » Mytheon: Challenge Fate

Mytheon: Challenge Fate

Mytheon is a Free-to-play, online micro transaction game that uniquely combines the best elements of action, strategy and RPG game-play with a heavy emphasis on collectability and combat.

Role: Art Director

Responsibilities:
• Created the overall artistic vision
• Worked with Design to create art assets that expressed game-play ideas.
• Provided art direction and scheduling for a team of over 15 artists.
• Maintained lines of communication between departments.
• Established process and pipelines used by the art team.
• Created assets that set the quality bar and style for team.

Artistic vision:
The project had a limited schedule and budget, so key decisions had to be made with these considerations in mind. I really wanted to keep an overall look that is fun and inviting with a bright, saturated, clean look. We embraced a look that was 80% realism 20% stylization. To keep a fast turn-around on asset creation we used modified photo reference as a base for textures, and embraced stylized model proportions. I realize Greek Mythology has been depicted in many games and we really didn’t have the time to re-invent the wheel at every turn so we embraced the classic, iconic versions of the legends of Mythologies leaving artistic freedom with unique immersive environments.

Check out the Mytheon Website.

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Size: 3 items (30 items total)
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Screenshots

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